Re: HEAL spell?
A lot of people trashed this idea in the original thread content -- to the point where SJ decided to skip it. But I still think it should at least be an option; and I liked his original (and revised) version better than any of the alternatives I saw, but that's just me.
To my mind it's better to include things in the game than to not -- the GM can always rule that there isn't any healing spell in his/her world if that's the preference of the group, but if there isn't any healing spell included in the game, a lot of players won't even consider the possibility of inventing their own (especially new players), so they'll miss out on something they might potentially enjoy. More is definitely better, IMHO.
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