Thread: HEAL spell?
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Old 05-29-2018, 04:55 PM   #33
Jim Kane
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Join Date: Mar 2018
Default Re: HEAL spell?

Quote:
Originally Posted by Shostak View Post
ALTERNATE HEALING SPELLS

Healing (S) (IQ 14)
Heals up to 2 hits AND 4 fatigue on any physical being after any combat, disease, or accident. Will not cure a disease or neutralize a poison, but will heal damage caused by them. Healing spells are NOT cumulative; Healing can only be used once per set of related wounds or damage. Healing DOES stack with Physicker and Master Physicker. This spell takes 5 minutes to cast, with the wizard concentrating the entire time, and it requires the caster to touch the subject either directly or with a wizard’s staff.
Cost: 4 to heal 1 hit and 2 fatigue, 8 to heal 2 hits and 4 fatigue.

Greater Healing (S) (IQ 16)
As per Healing, but heals 3 damage AND 6 fatigue. This spell does not stack with Healing; if cast on wounds already treated with Healing, this spell only heals one extra point. Characters who know this spell also know Healing at no extra cost.
Cost: 10
LARS, BROTHER BILL Would either of you mind re-stating your idea on SJ's Healing Spell from the OP in finished "Spell Rule Form" - being the same format above which SHOSTAK, KIRK, and I have done, so we have additionally have one from each of you, "for the record", for purposes of consistency, exactness of definition and ease of reference for everyone?

That would be great if you would.

Thanks.

JK

Last edited by Jim Kane; 05-29-2018 at 05:45 PM. Reason: Typo
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