Thread: racial template
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Old 09-21-2020, 05:14 AM   #1
corwyn
 
Join Date: Aug 2004
Location: Saskatoon, SK
Default racial template

I am adding a racial template to the DFRPG data file and it's not working properly. The label/cost is coming out wrong and all it's doing is reducing ST by 3:

Weeka, displaycost(0), cost(0),_
race(Weeka),_
cat(Racial Templates),_
description(Weekai are a mostly arboreal race. They are small, furry,
and overall resemble sentient raccoons. They are curious, mischievous, and almost
childlike in nature. That, coupled with their highly sensitive sense of touch, makes
them excellent jugglers, pickpockets, and second-story men.),_
page(NA),_
noresync(yes),_
adds(_
AD:Masked Bandit=1,_
AD:High Manual Dexterity=2,_
AD:Silence=1,_
AD:Flexibility,_
AD:Night Vision=5,_
AD:Sharp Claws,_
AD:Sharp Teeth,_
DI:Curious,_
DI:Social Stigma(Minority Group),_
DI:Kleptomania,_
QU:Washes Food_
),_
creates(_
"DI:Weeka ST-3, -30, cat(Exotic Physical, Exotic, Physical), gives(-3 to ST:ST), race(Weeka)",_
"AD:Weeka DX+1, 20, cat(Exotic Physical, Exotic, Physical), gives(+1 to ST:DX), race(Weeka)",_
"AD:Weeka Perception+1, 5, cat(Exotic Physical, Exotic, Physical), gives(+1 to ST:Perception), race(Weeka)"_

),
sets(ST:Size Modifier = -2),_
features("Fur", "Armor interchangeable only with that of SM -2 races")
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Playing: GURPS Nordlond Dragons of Hosgarth
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