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Old 01-07-2021, 07:07 AM   #4
Fred Brackin
 
Join Date: Aug 2007
Default Re: Keep on the Borderlands

Quote:
Originally Posted by seycyrus View Post
O

I run a lower magic setting where magic items are fairly rare and I want the PCs to be able to damage the undead (at least a little!) without having to worry about any "magical weapon needed to hit".
When doing D&D to Gurps you have to go a long way out of your way to emulate "Needs Magic Weapon to Hit". In my World of D'y'r't games (which all translated various D&D modules) I ignored the trait.

Indeed, I never did "numerical" translations but simply went from D&D monster to Gurps monster by equivalent naming i.e. D&D Orc to gurps Orc.

Some of the "wispy" Undead might be Insubstantial and need Ghost Weapon to hit but that's a somewhat different matter. Or Affects Insubstantial on a Power but I built no Powers for my translating. Too much trouble.
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Fred Brackin
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