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Originally Posted by martinl
For many casters avoiding the "active spells" penalty of -1 per spell currently "on" is a big deal...
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There's a Perk for that.
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...as is range (for regular spells), and overcoming penalties to casting such as repeated healing attempts...
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True, but my Players usually just Take Extra Time.
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...or casting while having your tendons stolen by ice weasels.
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Best way to deal with that is to either avoid the ice Weasels entirely or not have tendons.
Lack of tendons really confuses them.
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Mana cost reduction is top shelf, sure, but it's not the only thing there.
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One or two levels is really affordable, but yeah once you set your sights on 10 levels it hits the 'is there another way' level quickly.
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Originally Posted by martinl
It is wholly hypothetical, but yes, it's per skill level, so it levels off at 4 CP per -1 cost (plus other skill benefits).
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Thought so.
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40 per level for high levels of cost reduction might not seem like a good deal, but I'm actually ok with that.
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Ditto. If you're going for "skill over att/talent", it really is the best way to represent, and making another way to 'get around' buying up skill should be top tier expensive.