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Old 07-12-2018, 02:45 AM   #24
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Astral Projection - A powerful spell... not powerful enough?

Quote:
Originally Posted by zot View Post
Heh, you left out Astral Projection...
Hi all, Zot.
I have mixed feelings about Astral Projection. I love the idea behind this spell, but I'm not happy with it as written.

Astral Projection is such a neat idea, I would be happiest if it was dropped from the base book, but made a mini supplement of its own. Let us say on W23, there was a $2 *.pdf which gave 10 or 20 pages on this spell and the Astral Plane.

It could go into...
-- what the Astral Plane is like,
-- how quickly and how deeply you could enter it,
-- what dangers lurk on the Astral Plane,
-- Astral Monsters,
-- powerful 'time storms' on the Astral Plane,
-- Mnoren artifacts powered with Astral Energies which could be found there and brought back,
-- the dangers of losing connection with your body when in the Astral Plane,
-- strange experiments that can be preformed on the Astral Plane,
-- defences people can take to prevent astral spying,
-- spells that only can be cast on the Astral Plane, etc.

Basically, the spell cries for a small splat book. As it is, I find the Astral Projection spell a bit dull.

I would be willing to write this if no one else is interested.

Warm regards, Rick.
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