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Old 04-25-2006, 08:19 AM   #10
Staten
 
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Join Date: Feb 2005
Location: Bergen, Norway
Default Re: Explosives: Lethality of 1 pount of TNT

I'm familiar with the SR rule :) But, in GURPS damage detoriates so quickly the room would need to be very small for for damage to reflect. A wall 2 meters away from the blast would only reflect 3 points of damage to the point of the blast. Of course, this adds up for more walls.

I reformulated it to the above proposal to keep maths down, and to reflect the fact that where you are standing in the room is not that important..
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