Quote:
Originally Posted by Bruno
*reduced to tears laughing* Evil twist if the PCs started selling off the heirlooms for cash-money: They're all needed to tackle the Big Bad - to get to the big bad, to defend from some horrible weapon, to crack some impossible defense, to match it in mobility, whatever.
|
Love it!
And spot on for the difference between a CRPG moronic AI vs, what the GM can do with a buffon like NPC.
I dont think I ever ran a safari type quest but I have done the escort type stuff and usually the PCs like it.
Its more fun when one of the players want to kill the nuisance and the rest try to convince them they cant.