Re: Tech books are cumulative
In most games, I only NEED one tech book, and in a low-combat game, basic can suffice just fine. One player might go and seek out a custom weapon from a non-core book, but they write down everything on their sheet and then we're done.
The exception is bio-tech, which usually needs ultra-tech to go with it, but that's to be expected.
Some Genre's require more books, but you expect infinite worlds to use more of the tech books than other settings.
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