Re: Playing Gods Campaign idea
One approach you can take is to require that that a god's true form have a level of Awe, Confusion or Terror based on the god's current character point level. Alternate less powerful forms are therefore necessary if a powerful god wants to do anything except rain destruction and drive everyone mad. At the same time however the larger and more widespread a god's following is, the more he'd have to delegate anyway. He can't be everywhere and while he may create heros and clerics he'll have to usually leave them to their own devices. Besides he'll be busy dealing with other gods and beings of a similar threat level.
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