Re: Strategic & Tactical Objectives Counter Sheet
No problems offsides, always appreciate any questions that can help explain game-play aspects of the counters.
1. The Rail Station and the three Railyard hexes are all separate counters, so that's four single-hex counters. You can keep track of SP damage either by using numeric counters on the board, or use other spare terrain counters off the board with number counters or dice to track the SPs lost on each.
2. Inherent defence strength is for the Facility, (from 1.1 of the Info document) and also complies to the usual Ogre buildings rules. With a Facility counter the whole hex is treated as 'Town' terrain. Remove all SPs and flip the counter to the damaged side, and it's 'just' Rubble.
3. Thanks for the clarification, think that was from a comment here in SJG Forums, so we'll make corrections in Version II.
You got capitalized probably in the proof-read, perhaps consider it an 'honorific entitlement'? :)
And thanks woodchuck, we also use Rubble counters if part of a multi-hex terrain counter is taken out, so it's a handy tip.
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