Quote:
Originally Posted by Tomsdad
Knife fighter wins unless they do something silly.
Unarmed person at default is doing 1d-3 cr with a strike, 1d-2 cr with a kick unless they wearing heavy boots. A long knife is 1d-2 imp
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And 1d-1 cut. Unless it's a modern knife, in which case it's 1d-1 imp/1d cut for a normal Long Knife (1d-2 imp/1d-1 cut for a Cheap one) and 1d-1 imp/1d-1 cut for a bog standard Large Knife.
For the cheap Long Knife, say a very light brush or survival knife from Africa, that's an average of 3.67 injury to an unarmoured person on a thrust or swing, ignoring random vitals hits and critical hits. For a normal modern large knife it's an average of 3.67 injury on a cut and 5.83 on a stab.
Meanwhile, the unarmed character is doing an average of 1 injury with a punch or 1.5 injury on a kick, hitting only rarely with kicks (and sometimes falling down) and risking injury on a parry with every attack.
The knife has a decent chance of a fight-ending Major Wound within a few seconds and even if not, will cause enough smaller wounds for the unarmed character to fall down in shock and eventually bleed out.
The unarmed character cannot cause a Major Wound without a critical hit or a strike to the skull, which is essentially impossible unless he more skilled than his opponent or very lucky.