Quote:
Originally Posted by kflux
...
Thanks for all your feedback, this is super helpful! I was missing the CP comparison between Extra Attack and pushing the skill way high, and that's a great point.
I will admit that I was imagining a skill cap of 20 (which in hindsight is probably foolish, given that I'm also envisioning a cinematic DF game!).
I was also thinking about situations where the skill point gap is lower, but I did not make that explicit, I just called out skill 18 and 14.
And really, your points are well-taken regardless. I was frankly underestimating the power of the big skill gap take on things, and at the same time as I had the FP cost dramatically wrong!
I also like the power of the Feint in some of the scenarios...
I'll be going back and re-reading your (and other folks') responses above several times today I'm sure. :)
|
No worries, let us know if you come up with any thing.
Also my examples were pretty simple ideas that can have more detail included. For instance I didn't really get into movement to improve position and get an attack from the side penalty to defences
Anyway
Cheers
TD