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Old 11-19-2016, 01:02 AM   #23
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: Extra Attack (Multi-Strike), Feints, Setup Attacks, Rapid Strike

Quote:
Originally Posted by kflux View Post
...

Thanks for all your feedback, this is super helpful! I was missing the CP comparison between Extra Attack and pushing the skill way high, and that's a great point.

I will admit that I was imagining a skill cap of 20 (which in hindsight is probably foolish, given that I'm also envisioning a cinematic DF game!).

I was also thinking about situations where the skill point gap is lower, but I did not make that explicit, I just called out skill 18 and 14.

And really, your points are well-taken regardless. I was frankly underestimating the power of the big skill gap take on things, and at the same time as I had the FP cost dramatically wrong!

I also like the power of the Feint in some of the scenarios...

I'll be going back and re-reading your (and other folks') responses above several times today I'm sure. :)
No worries, let us know if you come up with any thing.

Also my examples were pretty simple ideas that can have more detail included. For instance I didn't really get into movement to improve position and get an attack from the side penalty to defences

Anyway

Cheers

TD

Last edited by Tomsdad; 11-19-2016 at 12:24 PM.
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