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Old 12-28-2015, 02:13 PM   #46
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Low Tech vs Basic Weapon Stats

Quote:
Originally Posted by Polydamas View Post
Using High Tech requires at least the GM to learn at least as much firearms as HT teaches them, then pick an appropriate subset. The dozen common weapons for a game about small-time hoods in Chicago in the 1920s won't be the same as the dozen for a game about relic-hunters in the decolonizing '60s or about a PMC in Somalia today.
So long as you make sure to use weapons that have been introduced by the date of your game, your results are likely to be possible at least, if not necessarily probable.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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