Techniques - half penalty vs full?
My understanding for techniques is (to paraphrase a chapter) "when there's a way to use a skill with a penalty, you can build a technique to buy off that penalty".
Traps has setting traps at -2, so you can buy a Set Traps technique to remove that penalty. Lockpicking by touch is -5, so you can buy that technique to remove the -5. Same for off-hand attacks, dual weapon attacks, etc. (All from Basic section on Techniques.)
But then there is Targeted Attacks (MA68) which has a limit of buying off half of the penalty for strikes.
Is Hit Location the only special limit there? I have not seen other limits of that sort ("limited to buying off half the penalty").
I am not asking whether it would be balanced with one design method or another. I would like to know if there is a general rule for "in THESE cases, buying off a penalty is limited to half the penalty"?
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