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Old 03-01-2018, 01:57 PM   #45
Fuhrmanator
 
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Join Date: Aug 2007
Default Re: Fantasy Trip Glitches, Contradictions, Ambiguities

Quote:
Originally Posted by tbeard1999 View Post
Let’s catalog the list of glitches, ambiguities, contradictions, clumsy implementations, and glaring omissions that we think exist in the TFT rules.

My initial list:
I didn't see this glitch, but it has always been a big one to me:
  • ST and IQ don't scale properly. That is, experience used to boost ST or IQ creates paradoxical characters, e.g., Gandalf the Tank (wizard with 18+ ST for spell energy, but who paradoxically is very physically strong and could soak up physical damage) or Conan the PhD (fighter with high IQ to acquire more skills but who can now disbelieve easily, etc).
A succinct solution played a lot over the years proposes five stats: https://tft.brainiac.com/pmwiki/pmwi...ules.FiveStats

A general suggestion is that there be more examples of how rules apply, like in the Advanced Melee 7. EXAMPLE OF COMBAT, especially for hand-to-hand rules. Many people have interpreted them differently, and as a software developer, I know it's hard to write rules unambiguously. A real example is always best, but it takes more time to elaborate (and can contain errors!).

As for keeping track of the list of glitches or ideas of change that Ty started, it's a lot like tracking bugs/feature-requests in a software project. Plenty of online tools exist for that, and they can even keep track of people's votes to help prioritize issues. Here's an example: https://gamebook.uservoice.com/forum...back-and-ideas
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