Thread: New Skills
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Old 07-08-2018, 03:52 AM   #21
Jim Kane
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Join Date: Mar 2018
Default Re: New Skills

Quote:
Originally Posted by Chris Rice View Post
Obviously game styles will vary and if you feel it breaks your game you wouldn't use it.
Well, it is not my game I am concerned about Chris; it is the game run by future neophyte GMs and Players, who, if they all end up taking this talent - and at IQ8 and 1 point, what newbie could resist - will miss out on so much added drama, tension, and fun.

It is those people I am concerned about with the inclusion of such a talent at such low IQ and cost.

If I was forced to include it in the rules-set, I would make the talent reflect *years* of specialized training, and seriously raise the IQ requirement *and* the cost - so it would be very rare among members of an adventure party.

JK
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