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Old 01-26-2017, 07:32 AM   #84
sjard
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Join Date: Aug 2004
Location: Rural Utah
Default Re: GURPS Discworld - Reviews

Quote:
Originally Posted by Refplace View Post
Using Magic as core skill instead of Thaumatology (addressing a pet peeve) and the forms were pretty much from GURPS Thaumatology, nothing really new (except narativism) but presented in a pretty little package. Take off the setting wrapping paper and bow and you have a system I will be using as well.
Well, then kudos anyway for putting it in a manner that I was able to understand more easily than GURPS Thaumatology (which is mostly due to my trying to read that book only before going to sleep and rules, no matter how well written, tend to put me to sleep so i only read a paragraph or two at most before lights out).
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