Thread: Dodgin' Bullets
View Single Post
Old 03-21-2016, 11:16 AM   #8
DouglasCole
Doctor of GURPS Ballistics
 
DouglasCole's Avatar
 
Join Date: Sep 2004
Location: Lakeville, MN
Default Re: Dodgin' Bullets

Quote:
Originally Posted by FF_Ninja View Post
Unless you're suppressing a target with high-volume or automatic fire (in which case your aim isn't to hit the target as much as keep them immobile and passive), shots landed on an actual visible target are not that rare. But, again, situations vary wildly from scared street thugs and wild insurgents to trained cops and hardened soldiers. Military experience to back this one up.

This does make me wonder if there are suppression rules, though... I should look that up. It would add an extra element to high-volume fire!
Hit rates in combat engagments tend to be less then 25%, often in the 10-15% range, though. That's pretty much one or two hits per magazine under the usual conditions.
__________________
My blog:Gaming Ballistic, LLC
My Store: Gaming Ballistic on Shopify
My Patreon: Gaming Ballistic on Patreon
DouglasCole is offline   Reply With Quote