Re: #Dungeon23 Megadungeon Challenge
Feb 20 etr
Description: A 10 yard by 3 yard passage. small holes are in the ceiling (10 feet high), 12 inches across, about every yard or so. A roll against IQ, Tactics+6, Strategy+6, traps+6, or architecture+6 identifies these as murder holes, so that stones and other hazards can be thrown through them at anyone below.
Exits: Each End of the passage is secured with a wooden vault door (DR 12, 54 HP). These doors open freely from the outside, but from the inside, they are magelocked, opening only via a gem placed into the door. They appear to have been destroyed and repaired several times.
Monsters:
In the room above (see TBD) are two dozen skeletons with large piles of rocks and dropping skill-14, as well as their commander (see entry). Each rock dropped weighs 20lbs and does 1d6+2 damage. Return fire through murder holes is at -6. Remember attacks from above are at -2 to attack and -2 to defend against!
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