Quote:
Originally Posted by Anthony
There isn't a standard rule for it, and in reality it would be much easier to kill the occupant than to forcibly remove the armor.
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Maybe you don't want to kill the person in the armor?
1) Shot with a poison arrow and needs to have it cleansed but the pain is making the famous warrior lash out at everyone.
2) Caught in the Cursed Armor of Amontillado and putting up a fight over being removed from it.
3) High value opponent that needs to be taken alive and letting Mungo tap him in the head didn't work out so well last time so now it is time to try that sedative the Elf has...
4) The Big Bad Dragon will let you all go IF you give him Frank's heirloom +5 armor. Frank, who has a lot of family that would avenge his death, is looking a little hard to convince of this plan...
5) Chuck is caught by some wandering slime that is slowly eating him - and the high quality armor he has on. You can't kill the slime or pull Chuck out and that inter-party adventuring pact you all signed has some stiff penalties for fratricide. But you can save some of that armor if only he would stop struggling...
6) Tony was the muscle for the gang of salvage spacers with a Mk III Battlesuit. But now his eyes are lit with eldritch fire from some alien artifact in the downed saucer and the rest of the gang in exosuits will have to swarm him and start hitting the external releases to pull him out of there to keep him from killing them.