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Old 02-12-2019, 07:28 AM   #108
DreadDomain
 
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Join Date: Aug 2004
Default Re: GURPS Supers Alternatives

Quote:
Originally Posted by naloth View Post
I don't see why it can't be a gadget. It fits much better than a striker since you have to "wield" it with a hand. I'm not quite sure which enhancements you would need to pay extra for "ST-Based" but most do not.


As far as I know, yes. AD is the only one I would question, and I saw it posted elsewhere here that it's allowed on Natural Weapons.
I ended up not using Natural Weapons because it seemed too much of a good deal. For her shortsword, because I only apply an enhancement on the weapon's damage, I used the rules for melee weapons in P-U 4: Enhancements p.10 which are consistent with the rules in Powers.

For her shield, bracelets and lasso, because I add abilities to the weapons, I ended up recreating them with the gadget limitation. I believe I have considered all your comments and will post a revision tomorrow.
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