Quote:
Originally Posted by GodBeastX
True, it's closer to what OP wants, but that still starts them on your side as an Ally instead of just a neutral party.
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I wouldn't rate that as more than an extra -10%. Maybe just a feature.
Quote:
Originally Posted by Sombreiro
The problems is that they are NOT allies
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As always with GURPS, don't get too hung up on the name of the ability. Look at the mechanical effects, and see if it's what you want. You can rename things to suit the concept for free.