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Old 10-03-2016, 11:11 AM   #6
Anaraxes
 
Join Date: Sep 2007
Default Re: [Magic as Power/Custom] Raise Corpse

Quote:
Originally Posted by GodBeastX View Post
True, it's closer to what OP wants, but that still starts them on your side as an Ally instead of just a neutral party.
I wouldn't rate that as more than an extra -10%. Maybe just a feature.


Quote:
Originally Posted by Sombreiro View Post
The problems is that they are NOT allies
As always with GURPS, don't get too hung up on the name of the ability. Look at the mechanical effects, and see if it's what you want. You can rename things to suit the concept for free.
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