Re: GCA and Half-Stat Default
I have a work-around for this problem.
I added the skills Natural Attack (Bite), Natural Attack (Kick), etc., and in the attributes the defaults instead of the DX-default it refers to the appropriate Natural Attack.
The Natural Attack skill has the Hide(yes) added so it won't show on the character sheet.
I did the same for Innate Attacks. Instead of ST:DX and ST:Will it defaults to Innate Attack (DX) or Innate Attack (Will), also with the Hide(yes) added to it.
To make sure, every player has it, I added them all to the Racial Templates.
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May the Force be with us all
Dark Lord Azagthoth
Star Wars - TRPG
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