Re: Fixing Injury Tolerance [Basic/Powers]
Quote:
Originally Posted by Sorenant
The HP multiplication is more like a guideline, rather than rule.
The living is relatively easy to kill/destroy because it has vital organs and can bleed out, among other things. The unliving/machine is harder to kill/destroy because they aren't as fragile as the living. The homogenous characters are even more so, because poking a hole through an animated stone golem doesn't significantly damage it.
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And for some reason, the living slam and fall less hard than the others...
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