Re: Modifying Campaign Starting Funds
Just fiddling, I came up with this, dunno if it has issues:
Attributes | Table View. Double-click Starting Wealth. Click Full Edit Window.
The "basevalue" has a bunch of numbers that represent values at tech levels starting at TL0: 25, 50, 75, 100, 200, etc. These are one-tenth the by-the-book starting wealth values. Alter these. The character should be updated automatically.
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