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Old 06-10-2018, 08:56 PM   #92
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: Fantasy Trip Glitches, Contradictions, Ambiguities

I just saw this Defensive Quickness idea somewhere else... Was it in Interplay? I can't remember, but I thought it had potential.

And I find the Hit Points idea intriguing. I wonder what the implications would be in game terms? Have you playtested these ideas any?
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