View Single Post
Old 09-30-2018, 12:33 PM   #52
TippetsTX
 
TippetsTX's Avatar
 
Join Date: Sep 2018
Location: North Texas
Default Re: IQ rise and talents

While I appreciate all of the solutions being proposed as well as the ongoing debate, can anyone tell me what the flaw was with the original rules? Why did SJ decide that XP to increase IQ in order to 'purchase' new spells and talents was insufficient?

The old rules forced players to make very intentional decisions when raising stats and advancing their character abilities. You had to weigh the options carefully which I found to be both very simple from a design standpoint as well as realistic.

And I apologize in advance if this was stated in an older thread somewhere, but I am new to the forum and wasn't aware that all of these rule revisions started being hashed out months ago. The recent PDF drop was my first time seeing these changes (which I suspect is also true for a vast majority of old-timers like me who backed the Legacy edition).
TippetsTX is online now   Reply With Quote