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Old 12-17-2017, 12:05 PM   #8
Humabout
 
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Join Date: Aug 2008
Default Re: GURPS Hermeneutics

I see GURPS rules as a giant toolbox (as Roger mentioned above), and that any good ruleset will contain the bare minimum rules from that toolbox to create the desired kind of gameplay. This ties into the ABC rule from Powers. A concise summary of this might be:

Use exactly as many rules as you need, and not one more.
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