Re: HEAL spell?
Me just thinking out loud:
For all healing spells that attempt to remove damage immediately:
If a wizard is not a physicker, a roll of 15 or greater on a healing spell does 1 die of damage to the patient.
If a wizard is not a master physicker, a roll of 16 or greater on a healing spell does 1 die of damage to the patient.
A roll of 17 does 2 dice of damage to the patient.
A roll of 18 does 3 dice of damage to the patient.
The above are all cumulative, so a non-physicker would harm patients at a rate of:
15: 1d
16: 2d
17: 4d
18: 5d
A physicker-wizard:
16: 1d
17: 3d
18: 4d
A master physicker-wizard:
17: 2d
18: 3d
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