Quote:
Originally Posted by Skarg
Advanced Melee page 30 already has that rule.
But it seems to me that not being Engaged is of no help at all for moving through a line of standing foes.
However by virtue of being a 2-hex creature, a horse at any speed (even engaged and shifting) could use a "push" during movement on any 1-hex figure who has an open hex to be pushed into (so a body of foes filled 2-hexes deep would prevent it ... somehow, not sure why except it's the rule), which gives a chance for the foe to fall down, though the horse still stops after one hex.
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Hi Skarg,
I was unclear in my rule above. The horse when moving fast can knock someone back and keep going. Sorry!
Warm regards, Rick.