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Old 03-01-2017, 02:53 PM   #18
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: [Basic] Advantage of the Week (#34): Destiny

Quote:
Originally Posted by Mailanka View Post
I found your rule a very good way of giving Precognition some very concrete effects. I also allow it to act as a sort of "Detect Destiny" (that is, if someone HAS a destiny, if you have precognition of some form, you'll probably pick up on what that destiny is), and this works fairly well with the Impulse Buy version (that is, someone who uses precognition can directly contribute impulse buy points to the party), though this isn't strictly necessary by the rules in Supers.
Could you explain about the Impulse Buy version, or give a page reference? Obviously that wasn't in Supers; Impulse Buys hadn't come out when I wrote Supers, and in fact I suspect that Kromm's advice on Supers helped shape the ideas that went into IB.
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