Quote:
Originally Posted by Phil Masters
To be honest, I'm currently focussed on selling Discworld, not on creating reasons for people not to buy it.
It's another variation on that whole family of variant flexible magic systems that have now shown up all over the place. As the compiler of GURPS Thaumatology, I'm happy to play with whatever variations a project might seem to need.
Being an old fan of the GURPS Mage the Ascension rules was probably a significant influence in this case, I guess.
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Fair enough, I know this is your latest baby.
I doubt porting the system over would dampen sales but I will mull it over and eventually send some ideas over to you for consideration and approval.