View Single Post
Old 06-04-2009, 06:16 PM   #17
trooper6
 
Join Date: Sep 2004
Location: Medford, MA
Default Re: Fantasy Setting for GURPS

Quote:
Originally Posted by Exeter View Post
What's wrong with just filing the serial numbers off the religions by renaming them? I mean, if there's a Pastafarian crusade against the Frisbeetarians of the south happening in your game, I don't think anybody could jump to the conclusion that they represent real world religions in any way, shape, or form. Similarly, you can change the names of the gods and people without compromising the setting.
That is another valid way to deal with it.
trooper6 is offline   Reply With Quote