Quote:
Originally Posted by Kromm
If I know a player well enough to guess that they'll jump into the conventions of the campaign with both feet and give no ground, even when "reality" as it exists there is equally uncompromising, I always suggest Fanaticism. Wording sometimes presents a challenge; e.g., "Fanaticism (Action-Movie Justice)" for a GURPS Action cop seems cheesy, but everyone will grasp that "Fanaticism (The Law)" means the same thing in context. That's a small thing, though . . . some players so aggressively pursue the genre or campaign premise that I'm fine more-or-less giving them 15 points as a reward for making things more immersive for the other players.
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Action Hero cops are regularly playing fast and loose with the law for their own interpretation of justice.