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Old 07-16-2017, 01:30 PM   #18
mlangsdorf
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Mind Control and Body Control Spells vs Elder Things in DF

Quote:
Originally Posted by evileeyore View Post
Going forward from this line I take it that Metabolic Hazards are meant to protect versus Environmentally caused problems.
And poisons and diseases and other hazards, including noxious substances. Magic is neither specifically included nor excluded.

Quote:
Originally Posted by evileeyore View Post
This precludes say, a choke hold (which you have to admit is a threat to the living). Or should our hypothetical Ogre with ItMH be immune to that as well (DR doesn't protect so clears that hurdle)?
Choke Holds don't have Resistance rolls (see B404) and only Don't Breathe is going to save you from suffocation (B436). Chokes are a damage effect mediated by a Quick Contest (B370-371) for which DR does protect (B371) so ItMH does not protect. (If you use the MA version of Choke Hold, it refers to Choke for the crush or fatigue damage and DR still protects).

Quote:
Originally Posted by evileeyore View Post
Clearly the Mind Control spell Sickness (as it's both Body and Mind Control)
Actually, since it's a Mind Control spell, it could just a mental effect that makes you think you're sick and isn't necessarily a Metabolic Hazard. Just like Hinder might not qualify as a Metabolic Hazard because it's also a movement spell and might be a spatial effect that slows your movement.
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