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Old 11-08-2019, 03:36 PM   #15
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Combat speed question

Quote:
Originally Posted by Kalzazz View Post
Sure. And it will still take him quite a while to put down many foes. Most foes
Define what you mean by 'most foes'? Looking at what's intended to be a pretty tough fight, against an ice wyrm (which doesn't have a brain or vitals anyway) he can get a deceptive (-3) rapid strike at 14- (20, +5 for SM, -6 for deceptive, -3 for rapid, -2 for bad footing); if the wyrm uses a retreat real hit probability is still upwards of 50%. It will take three hits to blow off the wyrm's ice armor (ablative DR 42), another three to get it below 0 HT, at which point it's an average of 4 turns before it falls unconscious. That's a pretty long time in GURPS, but it's also a boss fight that is almost certainly not intended to be soloed.
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