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Old 07-30-2017, 12:51 PM   #39
Fred Brackin
 
Join Date: Aug 2007
Default Re: High Magic Spells

Quote:
Originally Posted by TimTimmy View Post
(Crit-fail ruins all material and wastes your years of effort is not playable. I am hoping there isa way to mitigate against that).
Gurps Thaumatology has the Stable Casting Enhancement for your Magery. With that it'd basically take 2 crit fails in a row.

There are a couple of ways you could get a flying ship with character pts. If you insisted on doing it as an Enchantment that be in the fine print beneath the Flying Carpet Spell in Magic and I would not regard that as practical myself and I'm passing familiar with High Magic games.
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