Thread: New Skills
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Old 07-09-2018, 03:10 PM   #83
CJM
 
Join Date: Dec 2017
Default Re: New Skills

Well, trying to keep up with you all is nigh impossible I simply can't type that fast :-) These are my thoughts;
1) keep the new XP system Steve has suggested.
2) Make a beginning character the same as always (IQ is the limit of points you can spend)
3) Once made and played, the character can spend his/her XP normally, but once (after) a talent is bought it counts as ONE IQ slot (even though it might have costed you three, two, or one IQ points). This was suggested by Zot I believe. I really like that.
4) Once the PC has been made the limit of IQ points in talents that a player might retain is the total of your three attributes (ST/DX/IQ) divided by two as Jeff Lord has suggested. I really like this as well as a lot of these talents we are talking about is a combination of all three attributes. I would give an example but I can't type that fast...you know what I mean, I think. As far as the cost of a talent I will have to leave that up to others....math....blah...
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