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Old 09-11-2018, 10:42 AM   #49
GranitePenguin
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Join Date: Sep 2006
Location: Plainfield, IL
Default Re: Survey: Top Priorities for Ogre VG Improvement

Quote:
Originally Posted by AurochDigital View Post
From our viewpoint, Ogre is largely free of major bugs. We define major bugs as Class A and Class B bugs. Class As are crash bugs: hangs and issues that stop a game progressing. Class Bs are major issues that don’t stop a game from being played and / or have a workaround.
It's unfortunate that we won't see new content, but if the money isn't there, it isn't there.

The main question I have is what class do Rules errors fall under? I assume they are Class B, since they don't break the game, but they are not cosmetic issues, either. IIRC, there are still some outstanding issues around movement (e.g, how ramps connect to roads in town doesn't work right) that are pretty annoying and really mess up gameplay. When the rules don't work as expected, it makes things "interesting."

With that said, what's the level of active development we can expect to see to fix those remaining "not working as intended" rules?

Thanks for keeping us all informed.
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