Quote:
Originally Posted by JLV
Well, of course, you have ST Batteries (soon to be renamed "powerstones" a la GURPS), which provide a source of magical ST without being a Staff...
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However, the Staff spell is something the player has agency in gaining early in their career, as they choose the spell themselves.
Powerstones, if they follow the same rules as the original edition, can't be made by the players until they gain Greater Magical Item Creation (IQ 20), and have piles of cash to buy the gems and ingredients. That means, until those conditions are met (likely much later in the character's career), it's only by GM fiat that a character might gain a powerstone, and probably not of significant ST storage, if at all.