Thread: Main-Gauche
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Old 07-15-2018, 06:36 AM   #11
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: Main-Gauche

Quote:
Originally Posted by RobW View Post
I agree main-gauche is not a good tactical choice, but it arguably had a niche in the original rules.

But is main-gauche really worth the trouble of introducing a new and unique defensive mechanic for equipment (ie makes you harder to hit but doesn't stop damage)? And if that mechanic were to be introduced, it does sound a lot like what a real-life shield would do.

So as others have raised, why have this kind of quirky dagger do things that the entire range of shields cannot.
Agreed. In my 40 ish years of playing TFT I can’t remember anyone taking a main-gauche. And the rule is awfully fiddly for a 1d-1 weapon.

I propose a simpler solution if you must have them. Make Main Gauche a one point talent that requires Knife (or sword). Let characters use it as a small shield (against hand weapons only) or as a dagger each turn (at no DX adjustment).

Last edited by tbeard1999; 07-15-2018 at 08:48 PM. Reason: Added “against hand weapons” clarification.
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