Quote:
Originally Posted by GranitePenguin
That sounds like a shortcoming in the Steam structure. I find it hard to believe Steam has no facility for truly asynchronous play. :-(
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Agreed. Standard Ogre/GEV setup indicates the rules for deployment each player has to follow (so both sides know them) and then one side deploys, followed by the other. There's no need to have both players online while one side or the other deploys, unless that's a Steam thing.
Heck, it's theoretically possible to have player 1 set up his forces first before even accepting an opponent, assuming the opponent is willing to accept playing the side that sets up second. I've done that at events where I have a defense set up and am just waiting for a player for the Ogre...