Quote:
Originally Posted by s_d
Hello Jake! Thank you for taking the time to interact like this. It means a great deal to me.
I just wanted to add another voice from the "games on Linux" camp. It would be a dream come true for a KS backer like me!
On the technical side, what dev tools do your team utilise to bring OGRE to life? What cool engine tech and nifty middleware bits?
I have a hobbyist interest in video game development and would love to know some of the tech details. Thanks again, and I wish you luck in making this game the best digital version possible.
Edit: I am happy for my Windows friends here, and I don't want Auroch to feel unappreciated, either. I hope that we Linux & OS X folks aren't giving that impression.
|
You're too kind! ;)
The game is being made in Unity and we're really happy with the freedom that it's given us to bring the physical game to life in the digital realm.
Thanks to everyone weighing in on the platform conversation. As we say, it's only PC confirmed so far, and apologies to anybody that this excludes. A big thanks to those who have offered solutions to those playing on Linux and Mac too!