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Old 04-19-2013, 08:31 AM   #29
Nymdok
 
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Join Date: Dec 2006
Location: Houston
Default Re: [DF] Solving for N

Quote:
Originally Posted by Anthony View Post
True, you can set things up to have many hits to drop a foe, but it tends to involve critters with stats that are well outside the norm for GURPS. I mean, if you just drop Create Fire on the party it's pretty predictable results.
Outside the norm for GURPS

I simply cannot get my head around this statement.

TO be fair though, create fire can cause lotsa problems and if your looking to deal some area damage, it can certainly work.

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