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Old 04-17-2013, 01:57 PM   #12
Stripe
 
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Join Date: Nov 2005
Location: Midwest, USA
Default Re: Introducing Hirelings

First of all, I love Dungeon Fantasy 15: Henchman. Behind Dungeon Fantasy 8: Treasure Tables, I think it's my next favorite DF book.

In answer to the question, I suggest them directly, especially the "heal bot." Just come right out and say it: "You guys need more healing. Get a hireling."

Quote:
Originally Posted by mlangsdorf View Post
I gave my players a price list for available hirings.
This is what I will do as well in an upcoming DF game. I'll make a short list and give each a description, but won't let the players see their sheet. Like in real life, we don't always know everyone's strengths and weaknesses.

For example, two toch bearer Henchmen from DF 15. One has a lot of combat skills and strength (within the limits of the template). The other has almost all "helper" type skills. The first, I'd describe as a short yet strapping man with a black beard in mail holding a shield, cleaver of a sword sheathed at his hip. The second I'd describe as an old wiry salt with thin, gray hair and a wide assortment of lanterns, candles and torches packed into every pocket, pouch and belt hook. Pick one. Or, both; it's your money.
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