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Old 07-31-2018, 08:20 PM   #3
David Bofinger
 
Join Date: Jan 2018
Location: Sydney, Australia
Default Re: How do you all handle mounted combat?

I think you need to cover two basic cases:
  • Anything where the rider is basically attached to the animal at the hips. The main case is a horse, but it probably applies to camels, theropods, overgrown wolves, dragons and small elephants as well, and perhaps to canoes and boats with some adjustments. Rider and horse are one monster for movement purposes. Rider can't easily attack into front hexside unless he has a polearm, or something like that. Parthian shooting might be a talent?
  • Anything where the rider is standing on a platform and can turn if he wants: wagons, chariots, unreasonably large proboscideans with gigantic howdahs on their backs, ships, etc. The rider is standing in a hex that happens to move and can fight as if standing on terra firma. He might have some cover.
Any new case is shoehorned into one of these. In either case the rider is elevated and difficult to attack, relevant talents will prevent a penalty and the ridden creature might also be able to attack.
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