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Old 07-06-2015, 04:54 PM   #15
RedDragon
 
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Join Date: Jul 2015
Location: Santa Fe, New Mexico
Default Re: GURPS 3e & 4e Metal Gear Solid

Here's some 4e stuff:
[*]Raiden (Jack):

Backstory (!SPOILERS!):

Jack was born on a rainy day in Liberia. During his youth, in the turbulent period that was the Liberian Civil War, Jack was adopted by Solidus Snake, who became his godfather after he killed the former's parents. Jack was subsequently raised as a child soldier and later fought in the country's Civil War in 1989. He and other children were shown Hollywood action films daily for "image training," and were given food mixed with gunpowder containing toluene to make them more controllable. On one occasion, Jack was injected with an unknown substance during a physician's experiment. On another, Jack witnessed Solidus demonstrate to him that blades were a "noble weapon" compared to guns, by slitting another soldier's throat in front of him. Under Solidus, Jack became a killing machine, known alternately as the "White Devil" and "Jack the Ripper" due to his incredibly high kill rate compared to other boys his age, as well as a reference to his being one of the few Caucasians born in Liberia.After the war ended, Solidus had Jack placed in a relief center, although the relief center was reluctant to put the latter into a foster family because they feared he would be too much trouble for the family. Eventually, without Solidus' knowledge, he was later removed by a non-governmental organization and taken to the United States. Jack and other surviving members of the Small Boy Unit then underwent extensive amounts of counseling before becoming at least outwardly stable. There, Jack came into the hands of the Patriots, who implanted his cerebral cortex with a high concentration of nanomachines, in order to have him function as a back-up system for an optic-neuro AI.

Jack would grow up to suppress the memories about his terrible childhood, burying the memories of his bloody past, though he still suffered from nightmares of his past nearly every night. Now living a life in the United States, Jack joined the military where his admirable skills were at first recognized by the U.S. Army's Task Force XXI, although unlike other members of Force XXI, he was not involved in the Genome trials. He had eventually left the Force XXI group by January 20, 2007.

On April 30, 2007, Jack met Rosemary after transferring to Fort Hamilton in New York City, and had an argument about King Kong. After they parted ways, they met again afterwards, shocked that they worked in the same place. Eventually, Jack grew to love Rose deeply, but his harsh experiences had left him melancholic and emotionally distant, and he constantly shut her out of his problems. In large part because of his PTSD-induced nightmares, he also refused to sleep next to Rose out of fear of hurting her. Most times when they did get together, he either stayed awake all night or otherwise left Rose's place, and he wouldn't let her in his bedroom. This eventually culminated in Rose entering his room without his permission, which was devoid of any personal objects save for a bed and a desk. However, all of this drama was a ruse by the Patriots to gain more control over Jack's life, with Rosemary acting as a spy.

Sometime prior to the Big Shell Incident, Jack was recruited into the supposedly reformed FOXHOUND, a special forces unit that no longer officially existed. One of his training sessions at FOXHOUND was at Fort Polk, within a mock Afghan village.

Source: The Metal Gear Solid Wiki, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 4: Guns of the Patriots, and Metal Gear Rising: Revengeance

Raiden [262 points](Circa 2007, as depicted in MGS2):

Attributes and Figured Qualities: ST 11 DX 13 IQ 10 HT 11; Thr. Damage 1d-1 Sw. Damage 1d+1 BL 24 lbs. HP 13 Will 11 Per 12 FP 16 Basic Speed 6.25 Basic Move 6. Age 26. [119 points]

Advantages: Handsome Appearance (Androgynous), Cultural Familiarity (Western), Cultural Familiarity (Middle Eastern), English (Fluent), Comfortable Wealth, Status 0, Military Rank 2, Acute Hearing +2, Legal Alternate Identity (as Raiden), Breath Holding +4, Combat Reflexes, Enhanced Dodge, Fit, High Pain Threshold, Legal Enforcement Powers (10-point level), Less Sleep 1, Night Vision 2, Patron (The Patriots, 15 or less)(Secret -50%), Peripheral Vision, Rapid Healing, Security Clearance (10-point level), Temperature Tolerance 1. [208 points]

Perks: Ground Guard, Pistol Fist (Guns(Pistol)), Quick-Sheathe (Knife), Quick-Swap (Pistol), Quick-Swap (Knife), Dual-Ready (Pistol/Knife), Sure-Footed (Slippery), Better Pistols, Low Rejection Threshold, Robust Hearing, Robust Vision, Cross-Trained (Pistols), Off-Hand Training (Pistol). [13 points]

Disadvantages: Dependent (Rosemary, 9 or less), Extremely Hazardous Involuntary Duty (to "FOXHOUND" and secretly The Patriots), Oblivious, Secret (Child Soldier), Sense of Duty (Companions), Gullibility (15 or less on resistance roll), Nightmares. [-75 points]

Quirks: Congenial, Likes Monster Movies, Responsive. [-3 points]

Skills: Too lazy to post now, will update soon. You can just assume he has a decent military background (maybe 60 points or so) as far as skills go.
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