Quote:
Originally Posted by Nereidalbel
I suggest starting with GURPS Lite in this case. If your friends like the basic gameplay mechanics, you can start adding supplements into later games.
And what's confusing you about skills?
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The way points are distributed into skills I know that some skills cost more because they are more difficult it adds less of a bonus like if i put 12 points into occultism i get a +3 bonus but if I put 12 points into physician I get a +2 bonus how do I know which skills get what bonus according to points and I have been using gurps lite I am trying to gradually move into the whole game and on top of that there are just so many freaking skills like I want a pirate game but looking through the character creation book there are tons of skills that can apply here