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Old 02-27-2021, 12:13 PM   #61
kenclary
 
Join Date: Aug 2004
Default Re: Hit Points...to be, or not to be?

Quote:
Originally Posted by MrFix View Post
And of course, any system can be gamed and optimized for, so you can always try freeform injury, but it'll add arguments and confusion to your game as people who did spend points on 17 HT will demand leeway in their survival chances. Or, again, consider not playing a game of deep.roleplay with optimizers and super rational decision makers.
It's not like "super rational" is never a valid type of character to play, anyway.

(Also, don't the stat normalizers still frown on HT over 14?)
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